此說明分兩部分
一是原理 二是實地進行
譯自:http://forum.travian.com/archive/index.php/t-42111.html
Defensive roman strategy guide
防御型罗马指引
“It's the economy, stupid!” - Bill Clinton
“就是经济, 笨蛋!” – 比尔 柯林顿
Introduction
(介绍)
This guide will explain to you the basics of turning your village into an economical powerhouse, and it will teach you how to defend your resources effectively and with minimal expenses. If you want to be a heavy attacker who leaves behind a series of burning villages right from the start of the game, this is not the guide for you, although you may find it beneficial to read it anyway - even heavy attackers will need some economy. However, if you don't mind biding your time and staying relatively low-profile for about 2 months before happily and easily grinding those nasty heavy attackers into the dust, please read on.
此指引不只会说明如何把你的国家发展成一个经济繁荣的城邦, 还会教你如何用最少的消耗保护最多的资源. 如果你想要当个暴兵大户 从游戏一开始就放火抢劫 这个指引可能不适用你. 但是如果你不介意在游戏初期低调点 然后再开始对那些掠夺者大开杀戒 请继续读下去.
Also note that in my opinion, a defensive strategy does not mean you shouldn't attack. It just means that attacking serves the higher purpose of maintaining a high growth rate and does not become a goal in itself, and that economy is the most important goal.
还有一点就是 防御战术并不不代表不攻击 而是代表着攻击只是为了加速成长. 攻击本身并不是你的目标 经济成长才是.
I will try to cover all the fundamental principles, and explain these with examples. I will also spend some time on the psychological and interactive aspects of playing a game like Travian. After the theoretical part, I will give a walkthrough for the first 2 months of the game.
我会进辆把所有的理论全部写下 并且加上举例. 我也会花些时间探讨Travian这个游戏的心理层面. 理论之后则是对前两个月的成长过程实际解说一遍
Why Romans?
为何是罗马?
Romans have expensive and slow units, why would I want them? This is a good question. And this guide could be used without too much trouble by a Gaul and even by a Teuton (although the Teuton will have better strategies available). But the good thing about Romans is that their units, while expensive, are the most powerful in the game. No other race can match the raw power of roman infantry, not even with cavalry. Praetorians and Imperians are the best specialists in the game, and legionnaires are among the best generalists. At the start, training costs really hurt since at that moment these costs are the limiting factor for military size. Later in the game it is space efficiency that counts, meaning attack/defense power per unit of crop produced. And that is where Romans shine. Therefore our strategy will be targeted towards reaching this point as quickly as possible by putting a lot of effort into building a strong economy and keeping military and other expenses low during development.
罗马的兵种既昂贵又缓慢 为什么要用? 这是个很好的问题 事实上此指引对高卢和日尔曼也大部分适用 (虽然日尔曼可以有更好的战术). 但是有很重要的一点: 虽然罗马的兵种很昂贵 但是却也是在三个种族中最有威力的. 没有任何的兵种在性价比上能够打赢罗马的步兵. 禁卫兵和帝国兵分别是最好的防御和攻击兵种. 古罗马步兵则是能攻也能守. 刚开始的时候 昂贵的造价是个很大的打击因为它是限制部队数量的最大原因. 在游戏后期性价比(攻击or防御/耗粮)才是决定胜负的因素. 这时罗马才能大放光彩. 所以我们的战术就会设定在如何尽快的建立起强大的经济并且把初期的其他开支压到最低.
Principles
原理
Have patience
要有耐心
When you start playing, you will quickly notice that Travian is a slow-paced game at the start and that it takes you weeks or months to get anywhere. Therefore, the first principle is: have patience! Even though development may seem slow at times, keep the longer-term goals in mind and you will notice you are getting ever closer to them.
开始玩的时候 你会发现Travian在初期是个很慢的游戏 可能需要几个星期甚至数个月才能把基础建立起来. 因此 第一原则是: 要有耐心! 虽然有时候成长可能会很慢 把长期目标设定起来 你就会发现你离目标越来越近.
Set goals
设定目标
That immediately introduces the second principle: Work towards long-term goals and don't let events (such as attacks on you) carry you away from them. Instead, deal with these diversions and then immediately return to your long-term goals.
第二原则: 建立目标. 朝长远的目标前进 不要让其他事情影响到你的工作. 把会影响你的事情解决后就马上继续朝目标前进.
Maintain exponential growth
保持倍数成长率
The third principle of this strategy is: maintain exponential growth. This means you continuously have to invest your resources in such a way that they increase your growth rate. This means you will grow ever faster and faster, allowing you to eventually catch up and pass people who initially may seem to grow faster.
第三原则: 倍数成长. 这意味着你需要不断的投资在你的资源上以获得更多资源. 如此一来成长速度就会越来越快, 最后超越原先看似成长比较快的掠夺者.
Don't get into conflicts
不要惹事生非
You are not out there alone, and people (especially children in web games) are less reserved than in real life. Many players around you will be immature and react emotionally and with verbal violence to your actions, or derive enjoyment from acting “bad”. Some will even go to great lengths, hampering their own growth, just to annoy you; others will abuse you if you give them half the opportunity. The most dangerous (and the rarest) will try to play psychological games with you.
你并不是独自一人 而且在玩家游戏里(尤其是小孩) 会比在现实生活中更不保留. 许多玩家会变的很幼稚而且对你骂脏话 或者是从当坏人中得到快乐. 有些甚至会更进一步 和你玩拉锯战 有些会反咬你一口如果你给他们机会. 最危险的(也是最少的)则是那些和你玩心里战术的玩家.
You cannot avoid this, but you can do a great deal to stay out of trouble. Make friends, join an alliance, and be polite but firm. Never give in to threats, harassment or extortion, but don't provoke people by being smug, defiant or triumphant. Be firm, rational and calm, don't hesitate to call bluff and never, never, react to insults or do anything that might insult people yourself. Don't get into pissing contests about who has the most allies. And stay away from the few really big and organized alliances.
这些都不能避免 但是你可以减少很多不必要的纷争. 交些朋友 加入联盟 还有要有礼貌但是坚定. 绝对不要被威胁逼迫 但是也不要用强硬的口气激怒别人. 要坚定 有理 以及平静 能吹牛的话更好. 永远永远不要回覆任何形式的羞辱. 也不要比较谁的联盟比较多blah blah之类的. 最好离大盟远些.
And finally, don't offend people with your actions. Sure, you can attack them, but don't do it ten times a day, and politely react to messages asking you to stop without promising to and then breaking your promises. Be honest and open that you will attack them again if they don’t defend themselves. They will still hate you, but they will be less likely to invest a lot of time and effort in destroying you.
最后 不要攻击到别人. 掠夺当然可以 但是不要密集轰炸 有礼貌回覆他们的求救信 但是还是要继续掠夺. 和对方明确的说如果他不保护自己 你还会继续攻击. 别人一定会很讨厌你 但是他们不一定会和你死拼到底.
In short, don't do anything that will get you dragged into long-lasting and potentially growth limiting conflicts.
总之 不要做些有可能限制你长期成长的蠢事
Guideline
指导方针
Based on these principles, we can now formulate guidelines:
基于以上的原则 我们可以归纳出以下的方针:
1. Most important: invest resources into production fields
2. Only build buildings when you can easily afford them in terms of hourly production
3. Only build buildings when doing so will make you grow faster
4. Build a minimal defence that is just big enough to make raiding you unprofitable
5. Build offence to raid inactives and undefended actives only.
1. 最重要: 投资在资源田上
2. 只能建造和你每小时产量相等的建筑
3. 只能建造增加增长力的建筑
4. 建造少量的军队 只要能够让对方亏损即可
5. 建造掠夺部队 只要掠夺羊村或是没有防御的村
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